Skip to content
LIKHITHLABSweb

Playground · Experiment 06

Molten interface

Liquid metal, raymarched live in your browser, that pours itself into the shape of a website as you scroll. Press and hold anywhere to add more metal.

Scroll ↓

01 / 03

Liquid.

Five metaballs blended with a smooth-minimum function, with travelling surface waves.

02 / 03

Interface.

The same signed-distance field linearly blended into a browser frame, a hero block and cards.

03 / 03

Split.

The tiles separate in depth, ready to become anything. No meshes, no textures: one fragment shader.

Shader approximation of liquid metal (SDF raymarching with procedural reflections), not a fluid simulation. Resolution adapts to your device.

Try it hands-on in Liquid Lab

Want a signature moment like this?

Start a project enquiry